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 CAS inspired gaming 
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Joined: Wed Jun 27, 2012 11:30 pm
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Location: TX, US
How would the august members of these forums incorporate the concept of a secret history for France with Averoigne? Did the surrealist dream it out of the zietgeist and collective unconscious of the people of France on purpose?

I've got an idea for a New World of Darkness mortals/Mage/Loup-Garou game, but want to get the setting established before allowing the players to wander...

Anyone out there more familiar with French history than I am willing to direct me to the less-public movers and shakers?

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Sat Sep 08, 2012 3:24 pm
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Joined: Mon Jun 25, 2012 5:08 pm
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If you can find it Gary Valentine Lachman's 'Deasdlus Book of the Occult' had quite a bit on french occultists of the 19th century. (I passed my copy on.)

But before that how about Count Cagliostro as a starting point?

http://en.wikipedia.org/wiki/Alessandro_Cagliostro

What was the French Revolutionary 'cult of reason' and the terror really about ? Trying to bring on the end times?

http://en.wikipedia.org/wiki/Cult_of_reason

I also refuse to belive the rituals associated with this odd French ritual (yes who's a Brit to call that) caare not mythos connected (see gastromony)

http://en.wikipedia.org/wiki/Ortolan_Bunting

Maybe get a few threads rolling.

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Sun Nov 11, 2012 3:29 am
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Joined: Mon Mar 11, 2013 9:39 pm
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I'm thinking of using a variant of the Beast of Averoigne as the plot of a Miskatonic U-based Call of Cthulhu one-shot. Set in the Classic era (20's-30's), kinda X-Filesy with the animal mutilations...

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Thu Mar 14, 2013 6:57 am
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Joined: Fri Nov 22, 2013 7:01 pm
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I am surprised to see that no one has yet mentioned Astonishing Swordsmen and Sorcerers of Hyperborea, an Old School game with roots sunk deeply into the fiction of CAS, HPL, and REH. It is a complete game with a full rule set (most similar to 1E AD&D and brown box D&D) as well as a setting - Hyperborea, a land of wizards, barbarians, Mythos monsters and strange gods drawn directly from the source material. The land itself is a flat plane encircled by seas ans the vortices of the North Wind.

The publisher is North Wind Adventures
http://www.swordsmen-and-sorcerers.com/

A good forum can be found at the Original D&D Discussion boards.


Fri Nov 22, 2013 7:55 pm
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Joined: Mon Jul 09, 2012 9:02 am
Posts: 52
joseph wrote:
I am surprised to see that no one has yet mentioned Astonishing Swordsmen and Sorcerers of Hyperborea, an Old School game with roots sunk deeply into the fiction of CAS, HPL, and REH. It is a complete game with a full rule set (most similar to 1E AD&D and brown box D&D) as well as a setting - Hyperborea, a land of wizards, barbarians, Mythos monsters and strange gods drawn directly from the source material. The land itself is a flat plane encircled by seas ans the vortices of the North Wind.

The publisher is North Wind Adventures
http://www.swordsmen-and-sorcerers.com/

A good forum can be found at the Original D&D Discussion boards.

I think it's not been mentioned because it's a fairly new and obscure game (i.e. from a small company). It certainly is based on CAS, HPL, and REH and looks like a fun game. However, their Hyperborea is not Smith's Hyperborea, which is a slight shame (presumably for licensing issues). It would, of course, be possible for someone to fairly easily use the system with a home made version of Smith's world (A Hyperborean Glossary on Eldritch Dark web site summerises much of the Smith material, with some pastiche material) and find a map.

If you are into Old Time RPG this is certainly worth supporting, but it would have been nice if they could have gone for Smith's Hyperborea.

For additional reference, I found this blog for the game Mount Vhuurmithadon.


Mon Jun 02, 2014 5:15 am
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